
War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form to eliminate the alien threat on Earth. Ever wanted to get a Combat Hacker but needed that Medical Protocol too much? Well fuck that, get both.Īdding this in with the additional two DLCs gives you more loot, even more loot, unenjoyable bosses who make you yell in relief as you murder, and the SPARKs who are tanks and a half, and can fucking punch people. Introduction War of the Chosen XCOM 2: War of the Chosen is the expansion to the 2016 strategy game of the year. Ever had to choose between a Gunslinger and a Sniper? Well now you don't need to because you can have B O T H.
#Xcom 2 war of the chosen spark changes mod
Immersive Names WotC Created by DaggaRoosta IMMERSIVE NAMES MOD - VERSION 1. This mod adds 478 new character backgroun. Haven't played with them too often, but I hear they provide pretty good bonuses and are mobile as fuck.Īlso, the new ability system. WOTC Even More Backstories - Version 7, aims to increase personal attachment and role-play within your XCOM campaigns. Contrary to all of the game's statements regarding how the SPARK's BIT heals more health as it advances to more effective versions, the SPARK's BIT remains at an unchanging 6 HP for the entire duration of the game.


The enormous expansion adds loads of new content, as well as the extremely powerful ‘Chosen’ enemies. In-game description relating to the SPARK's Repair ability. Reapers can literally solo an alien facility, Templars are fucking chads and Skirmishers are uh. Most importantly, however, the collection includes XCOM 2: War of the Chosen. The new hero classes are very fun to play with, and alter the game a lot. Can't send out the same soldiers on too many mission lest they panic and grenade your buddy chum pals. In response, a new enemy, known as the Chosen, emerges with one goal: recapture the Commander. There are also ambush missions which are fun.īonds don't do too much, but the tiredness system is a tad important. XCOM® 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. They can sabotage your ship attack your ship kidnap your best soldier and you get some mad loot if you murder them forever and if you don't, oh welp, they'll all appear on the final mission.Ĭovert Ops, they alter the strategic layer a lot by having you send out your soldiers for stuff like uh, stuff. Each Chosen presents its own set of tactical strengths and weaknesses that dynamically generate with each new campaign. They kidnap your soldiers, grow stronger over a campaign, and can even sabotage the Avenger. They'll appear every 3-4 missions, and alter the game quite a bit. The Assassin, and her siblings, present some persistent threats to War of the Chosen’s expanded campaign. Spectres can be a pain in the ass, the Lost are kinda fun, Purifiers punish you for shooting them and then there are those psionic guys who I don't remember the name of.
